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Revenue Example

We realize revenue is a core goal of many activities for owners. Venture Onward games bring low maintenance but fun games to users. Each site, game, and owner are different; therefore, we will customize the revenue model for each scenario. We are flexible and our goal is to work with each owner to determine a pricing structure that works for everyone.

Venture Onward Logo

Basic Game
*Example*

5-7 Steps
45-60 min of Play

Ages 6-18+

  • Monthly Games Sold (Estimate) = 100

  • Revenue per Game (Determined by Owner) = $10

  • Monthly Revenue = $1,000

  • Cost per Game = $5

  • Monthly Cost (Lump Sum Pricing Available) = $500

  • Monthly Profit = $500

  • Profit Margin = 50%

Step triggers include mainly QR codes and location data via the mobile app.

At least 1 step will include real-world puzzles, such as a light or opened door.

Mainly online content requires an internet connection.

Limited interaction with staff, if desired.

*All games and locations are different; therefore, specific pricing for each game is required.

Create realistic image of a pirate treasure map and a old treasure chest with a key hidden

Advanced Game
*Example*

8-12 Steps

60-120 min of Play

Ages 8-18+

  • Monthly Games Sold = 100

  • Revenue per Game (Determined by Owner) = $15

  • Monthly Revenue = $1,500

  • Cost per Game = $8

  • Monthly Cost (Lump Sum Pricing Available) = $800

  • Monthly Profit = $700

  • Profit Margin = 47%

Step triggers include mainly QR codes, location data, NFC tags, and data entered via the mobile app.

At least 2 steps will include real-world puzzles, such as a light or opened door.

Mainly online content requires an internet connection.

Limited interaction with staff, if desired.

*All games and locations are different; therefore, specific pricing for each game is required.

Create a realistic image with real old time glasses laying on a treasure map, revealing a
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